Huszár!

I’ve been collecting and painting Hungarian forces since the we first published out first Flames Of War Hungarian intelligence briefing back under the 2nd Edition of the Flames Of War Rules. With both the Bagration: Axis Allies for Late-war, and Hungarian Steel for Mid-war coming out I thought I’d revisit my Hungarian forces and see what more I can add. The new plastic Zrínyi is very tempting, and I’m sure I will paint a few of them, but I have one glaring hole in my collection, some cavalry. The Hungarians are famous for their horsemanship as well as being the inspiration for the introduction of a type of light cavalry to armies across Europe, the Hussar, or Huszár in Hungarian.

Back when we added the first cavalry units as options for the Hungarians I converted and painted an entire troop (Unit) using a mix of Soviet Cossack and Romanian cavalry by doing a few head swaps. However, now I don’t have to go to all that trouble as Evan has sculpted some nice Hungarian Huszárs to go along with the horses that James originally sculpted for our 1939 Polish cavalry range.

To make my force I will be using two command cards. The first is the 1st Cavalry Division Huszár Squadron which lets you build a formation of Huszárs. This lets you take 2-3 Huszár Troops from page 69 of Bagration: Axis Allies.

The other card is the 75mm Huszár Battery. This lets you field horse artillery battery armed with little 75mm Skoda M1915 mountain guns. It is worth noting you can field this battery as a mountain battery as well, and also as a horse artillery battery in Mid-war from Hungarian Steel. In fact you can field the whole Huszár Squadron in there too.

So my list will consist of the following:

Huszár Squadron HQ
2x 31M MG & 95M rifle teams 2 points

Huszár Troop (LH127)
7x 31M MG & 95M rifle team with Panzerfaust 11 points

Huszár Troop (LH127)
7x 31M MG & 95M rifle team with Panzerfaust 11 points

Huszár Troop (LH127)
7x 31M MG & 95M rifle team with Panzerfaust 11 points

7/31M Machine-gun Platoon (LH121)
3x 7/31M HMG 3 points

81mm Mortar Platoon (LH122)
4x 81mm mortar 6 points

40mm Anti-tank Platoon (LH125)
4x 40mm gun 7 points

75mm Huszár Battery (Command Card)
4x 75mm mountain gun 13 points

Support Units

7.5cm Heavy Anti-tank Platoon (LH126)
3x 7.5cm gun 11 points

Toldi OP Observation Post
1x Toldi OP (MG) 1 point

The 1st Cavalry Division had their own tanks. These were the Hungarian Turáns.

Turán Tank Company HQ
2x Turán I (40mm) 5 points

Tank Platoon
3x Turán II (75mm) 11 points

Tank Platoon
4x Turán I (40mm) 9 points

Total 100 points

To find out more about the 1st Cavalry Division check out the article on the Flames Of War website here…

~Wayne

Big Four Bagration: Axis Allies Detour…

The Big Four of Late-War are getting excited about Bagration: Axis-Allies. We’re preparing new armies, add-ons to old forces, and even some terrain. Join us over the next few weeks to see our progress on Instagram, and stay tuned for some live content on Twitch.

Wayne’s Estonian SS-Volunteer Grenadier Company

This week we are launching the Bagration: German book over on the Flames Of War website. Wayne has plenty of new models on the workbench for it, but thought he would take a look at a previous army he built and see how it comes together with this new book…

Many years ago I started work on an Estonian Grenadier Company. I’ve always had a bit of a fascination with the unusual volunteer units the Germans recruited, mostly for the Eastern front. Here the dispossessed peoples of Soviet expansion took up arms against the Soviet Union, not so much out of pro-Nazi sentiment, but in the eventual hope that they would once again earn their independence. The Baltic states, Lithuania, Latvia and Estonia, in particular were keen to take up arms against the Soviets. The largest corps of such troops was organised under the SS, as SS-Freiwilligen (SS Volunteers).

Estonian 20. SS- Freiwilligen-Grenadierdivision at Narva 1944…

With the release of German: Bagration I thought I’d revive my Estonian project. Currently the models in my Estonian company consist of an HQ of 2x MP40 SMG teams, two SS Grenadier Platoons with 7x MG42 & K98 rifle teams, 2x 15cm Infantry guns, 3x 3.7cm AA guns (which I think I actually painted to use for 11th SS Nordwind, as the Estonians did not have any of these), and 3x 7.5cm PaK40 anti-tank guns (painted as Heer, but I did have plans to replace them with SS crewed versions). I usually filled it out to fieldable force with some StuG or Panther support from 11. SS-Panzergrenadier Division ‘Nordwind’.

I had two Panzerschreck teams I could add to my HQ. These I have now rebased from four man teams to two man teams giving me four Panzerschreck teams.

I also used an Ost Truppen Grenadier Platoon I had as a third SS Grenadier Platoon if I needed it. This I fielded as “new recruits”, transferred from German Heer Estonian raised units and still in their Heer uniforms. However, the miniatures do have the wrong arm shield as I painted them for Normandy.
So looking at what I have, here is my Force using Bagration: German in conjunction with the 20th SS-Volunteer Grenadier Division 1st Estonian command card:

The StuG Tank Platoon is drawn from 11th SS Nordwind, as a Black Box support, and since we don’t have any 3.7cm AA guns available as yet, I will field them as 2cm AA.

I have planned to paint a machine-gun and a mortar platoon as well, some recon (also from 11th SS Nordwind) would be handy for a Spearhead and an artillery battery sounds like a good idea too…

~Wayne

Wayne’s 2020 and Beyond

This year I only managed to paint a few things for my Big Four of Late-war German army. I added more Panzer IVs, I painted a second Panzergrenadier Platoon, and I even assembled some Möbelwagen AA tanks but then knocked over the box they were in and disassembled about half of them. I still haven’t got around to repairing them yet.

However, 2021 sees the Bagration: German book coming out and there is a bunch of new kits coming out with it, so I’m excited to expand my German force some more. There are two great Tank-hunter plastic kits, each allowing you to make two different tank-hunters. One is the Hetzer/Marder kit, this can make a either the Jagdpanzer 38(t) Hetzer or the Marder III M tank-hunters. My plan it to make at least one platoon of four Hetzers to take as support.

The other new plastic is the Panzer IV/70/Jagdpanzer IV kit. This will let you build either the Panzer IV/70 (V) tank-hunter, a powerful vehicle with Front Armour 9 and a long 7.5cm gun (the same as found on the Panther), or the Jagdpanzer IV (with the same guns as the StuG and front armour 7). I’m going to be a little more ambitious with this and build an entire company with at least 10 Panzer IV/70 vehicles.

Bagration: German will also see the release of the Wirbelwind/Ostwind plastic kit. This combines a frame that allows you to make both turrets plus a Panzer IV from which to get the hull for the complete vehicles. I plan to paint both types of turret so I can field either AA tank as required.

I’m sure I’ll get distracted by something else during the year.

I don’t have any firm New Year’s resolutions, I never really do. It kind of explains my life really. But I’d like to get a couple of partial Flames Of War projects expanded into full 100 point forces, these include my Estonian SS/Nordland SS and my Soviet Hero Shock Rifle Battalion. Both have the core infantry painted, I just need to paint a few more weapons units and support units.

I’ve been trying to think if anything I painted this year really stands out to me. I’m not sure I was really satisfied with anything I completed this year? I’m quite happy with my T-80s I painted for my World War III: Team Yankee Soviets, but I think they could have benefited with a little more time spent on them.

Hopefully next year will be a little better for all of us. Stay safe over the holidays and see you in 2021.

~Wayne

Detour: Wayne vs Chris, a WWIII: Team Yankee Battle Report

For the launch of the WWIII: Soviet book, Wayne and Chris went head to head in a nail biting game. Wayne’s latest army (a Soviet T-80 based force) took on the Studio West German army.

The first half of the game was played and shot in advance, with the exciting conclusion live streamed over on the Battlefront Twitch channel. Check out the two halves below…

(sorry about the low audio levels in the first part…)

We’ve already started discussing how we can put a few more of our games up on Twitch in the future. Stay tuned…

~The Big Four Of Late War

Detour: Wayne’s WWIII: Soviet T-80 Battalion

With the new World War III: Soviet book out I have an opportunity to try a few things out with my Soviet forces. At the moment I have a bunch of T-72 tanks, a large BMP-2 Motor Rifle Company and a mix of supporting elements painted up. At 100 points I’ve been running my T-72s in to companies of 6 or 7 tanks with a BMP-2 Motor Rifle Company, a pair of SA-13 Gophers, two Shilkas, some more BMP-2 scouts and a battery of three 2S1 Carnations. I been playing with some sort of combination of these since Team Yankee first came out, so I thought it was time to change it up.

I plan to put together a force based around the new T-80s. These are better protected than the T-72s, more mobile with their Advanced Stabiliser, and can also fire the AT-11 Sniper gun launched anti-tank guided missile. The AT-11 is particularly impressive with a range out 120cm as well as being able to fire on the move, as long as to keep your tactical speed under 10”/25cm.

The other new things I’m tempted by are the new 2S6 Tunguska AA Tank, BM-27 Hurricane rocket launcher, and the BMP-3. With the BMP I just gabbed three to get me started, which I can either mount some of my already painted infantry in, or use them as a scout unit. As a scout unit they also make quite good tank destroyers with their AT-10 Stabber ATGMs.

This is my initial 100 point force.

The Big Four Of Late War have also been discussing playing some large point games, with the idea of focusing of the more expensive tanks and playing with a decent number of them. With this in mind I also made this 150 point force.

With the T-80s being quite meaty and expensive it won’t take me long to paint the 11 I need altogether. I’ve so far painted six and have another five sitting on my painting desk at home. I also already have my BMP-3s assembled. I just need to grab the BM-27 Hurricanes and the 2S6 Tunguskas.

I’ve done my T-80s in a camouflage scheme, which is probably post-cold war Russian rather than Soviet, but I wanted them to be completely different to my T-72s.

I’ll try and keep you up to date on my progress.

~Wayne

FlamesCon 2020: Wayne’s Weekend

Another Flamescon has come and gone. This year’s tournament started sombrely with a moment’s silence in the memory of Phil Petry who passed away suddenly the Tuesday before. He had entered to play his Soviet IS-2 Heavy Tank Battalion. In his honour his friends Ian and John ran his army during the tournament.

I can’t claim it was a success for me with only the one win, but I had fun. My Panzer IVs usually managed to hand out a bit of damage before they eventually succumbed to return fire.

This first game had me pitted against Kit Goldsbury who I play on a regular bases as he is one of our playtesters. We both took the manoeuvre stance, myself because he had a Ranger infantry force and I thought he would defend. The mission rolled up was Dust-up. His reserves turned up before mine, threatened the objectives and my reserves had to scramble to hold him off. Eventually he took the rearmost objective with his Stuarts after I failed to destroy them with fire and they had eradicated my Sd Kfz 250 Scout Troop. The 88s got nailed by mortars early on. 2-7.

Round Three: Jason’s Tiger Company

I had a second game, I played Chris Otton’s Desert Rats Cromwell Squadron, despite a good start I could not finish off a couple of units. The weight of fire told and I lost 2-7 again. The 88s knocked out half a troop (Cromwell and Firefly) at the very start of the game, but I lost a whole Panzer IV Tank Platoon trying to finish off the other two tanks. Incredibly I lost two Panzer IVs to frontal fire form Cromwell CS tanks (that’s anti-tank 8 folks!) A general failure of Firepower tests. I think the mission was Free-for-All.

The last game of day 1 was against Jason Scudder, one of the visiting Invercargill contingent. We played Contact. He had a Tiger Tank Company and I started the game with a general sense of foreboding. However, my cautious approach was to stay back and wait for my reserves to arrive. Once they had arrived I punched forward on the right flank with my HQ and two of my Panzer IV Tank Platoons. Buy keeping my Panzer IVs at close range I was able to peck away at the Tigers. If you can get three or four hits on each Tiger eventually the armour saves will produce a 1. In the centre I pushed my scouts up to threaten the Nebelwerfers and objective. I also committed my last Panzer IV Tank Platoon when it seemed the objective they were guarding wasn’t under threat. This gave me just enough firepower to finish off the Tigers, but it was a close run thing. The 88s’ impact on the game was so little I can’t actually remember what they did. 6-3.

Round 4: Alex’s StuG Company

Their true test came when they faced Fallschirmjäger StuGs from D-Day: German as the first game of Day 2. Despite out numbering them 13 to 10, the extra one point of Front armour on the StuGs made a profound difference between the vehicles. We played Free-for-All. My opponent, Mr Alex McEwen from the Wellington massive, was able to make more of his armour saves which eventually rendered my numerical advantage moot.

The last game was against Ben Fouche who was running a SS-Reconnaissance Company. We ended up playing Breakthrough with me attacking. I boldly made a bid for the closest objective which was being held by a Reconnaissance Platoon in a wood and an Sd Kfz 250 Scout Troop in another wood behind it. Ben had some StuGs in Ambush and Panzer Vs that were coming from reserve. I managed to assault the Reconnaissance Platoon in the wood, with three tanks (the fourth was not close enough), but one failed it cross so on two made contact. I previously destroyed two team with fire, leaving only three teams who were Pinned Down. I survived the defensive fire and kill one in the assault. The counterattack bailed out one tank and I failed my counterattack, then failed my cross, leaving the two tank in the platoon to break off. They then spent the rest of the game dealing with StuGs and Sd Kfz 250/7 (7.5cm). While the rest of the force had to contend with the SS Panzer IVs and Sd Kfz 251/9 (7.5cm) assault guns. Despite my 88s and Panzer IVs taking out Ben’s Panzer IVs my force eventually broke. 3-6.

Round 5: Ben’s SS Reconnaissance Company

I hoping that sometime in the future I can actually play in the tournament here in NZ at 100 points. While I enjoyed my games I felt an extra 20 points would not have unduly extended any of my games. In fact I think games going to time have a lot more to do with the players than to the size of the game. A couple of conversations during the tournament also got me thinking about terrain density and table sizes. At Flamescon we were using large fold up tables with 6’x 4’ terrain mats or cloths to mark the table size, but then could have easily been played as 7’ x 5’ or similar. Something to consider for something a bit different in the future.

 

As I mentioned before, all in good fun.

~Wayne

Road to Flamescon 2020: Wayne

 

With Flamescon only being 80 points Late-war I was pretty well set for it a few months ago, having completed my third Panzer IV Tank Platoon. With the Bagration: German release still a few months off, I’ve selected my force from D-Day: German. It’s a simple force based on a Panzer IV Tank Company. I’ve got 13 Panzer IV tanks split over an HQ and three units. They come to 71 points.

To add a bit more anti-tank I’ve selected an 8.8cm Heavy AA Platoon. Phil asked me why I went for these rather than the long 8.8cm Anti-tank Platoon. My straight-forward answer was because they are painted! Though the extra two points of Anti-tank might have been useful, it would have robbed me of the three points I used to get my Sd Kfz 250 Scout Troop. These guys will give me a Spearhead for those missions with a bit of extra space in which to use it.

Probably not the most balanced force, but my games should be fast and fun, and that’s all I’m looking for.

Wayne

Hobby and Paint Live – 23 April

The Big Four Of Late War, otherwise known as Battlefront Miniatures Studio Members Victor, Casey, Wayne and Chris sat down to hobby together on a Twitch Live Stream, answer your questions, and just talk a little smack. Hobby along with them.